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Wolfenstein アクティベーション手順
Wolfenstein レビュー&レーティング
This is more like a Sequel to me and you should see it like this aswell. It offers so many unique things that will blow you mind. It's worthThis is more like a Sequel to me and you should see it like this aswell. It offers so many unique things that will blow you mind. It's worth playing this game for sure. What i really love is that they made this Wolfenstein game even more paranormal than Return to castle wolfenstein and the weapon arsenal is the best one i have ever seen in modern age shooters. You need a little patience before the game actually starts with the fun part, but oh boiy it will be worth.
This is more like a Sequel to me and you should see it like this aswell. It offers so many unique things that will blow you mind. It's worthThis is more like a Sequel to me and you should see it like this aswell. It offers so many unique things that will blow you mind. It's worth playing this game for sure. What i really love is that they made this Wolfenstein game even more paranormal than Return to castle wolfenstein and the weapon arsenal is the best one i have ever seen in modern age shooters. You need a little patience before the game actually starts with the fun part, but oh boiy it will be worth.
The idea with a hub-system, that forces you to run through the same areas and kill the same enemies time and again, is just ridiculous. ApartThe idea with a hub-system, that forces you to run through the same areas and kill the same enemies time and again, is just ridiculous. Apart from that, Wolfenstein 2009 does what you´ve come to expect from ID Software in later years - it delivers good, non-stop action, without bringing anything new to the table.
The idea with a hub-system, that forces you to run through the same areas and kill the same enemies time and again, is just ridiculous. ApartThe idea with a hub-system, that forces you to run through the same areas and kill the same enemies time and again, is just ridiculous. Apart from that, Wolfenstein 2009 does what you´ve come to expect from ID Software in later years - it delivers good, non-stop action, without bringing anything new to the table.
Fun enough shooter, but nothing special really. If you just want to blast some Nazis you're going to have a good time. But it lacks a bit ofFun enough shooter, but nothing special really. If you just want to blast some Nazis you're going to have a good time. But it lacks a bit of the character the other games had.
Fun enough shooter, but nothing special really. If you just want to blast some Nazis you're going to have a good time. But it lacks a bit ofFun enough shooter, but nothing special really. If you just want to blast some Nazis you're going to have a good time. But it lacks a bit of the character the other games had.
I have no idea why the same people that loved Return to Castle Wolfenstein don't like this game as much. In fact, I think I like WolfensteinI have no idea why the same people that loved Return to Castle Wolfenstein don't like this game as much. In fact, I think I like Wolfenstein 2009 even a bit better. Here's why.****************************************************************************************************First, play the game on 'hard' difficulty, please. Some people here complain the game is too easy, but on 'hard', you'll have a challenge. The enemies act suprisingly smart: the human ones run for cover, the supernatural ones charge you, then retreat again. It all feels very natural. The best levels are, in my opinion, the late stages of the town Isenstad you discover. There's an area, where resistance fighters and Nazis battle for supremacy, around some castle entrance. Now, this is not a sandbox game, so the the dynamics are more or less predetermined, and the resistance never wins. But just walking into this scene looks marvelous, like a war movie, only with uber-engineered Nazi Super soldiers that looks like Battlemechs, and undead Nazi officers that radiate pure evil. This particular scene, I would often replay: walk into the area, join the fight, and once it's over, leave the area and re-enter, just to play it again (it changes a bit every time).****************************************************************************************************There are two things I loved the most about this game. Number 1: it is relatively "non-linear", at least for an FPS. Not all areas are like the battle ground described above, some are more restrictive (only one way leads to the end), but in general, enemies emerge relatively naturally, so it doesn't feel too scripted, and how you defeat them is up to you: rushing into them, using all your powers to quickly overwhelm them, or cautiously kill them one by one. The game allows both playing styles, and I like that. ****************************************************************************************************Number 2: the biggest strength of this game for me is the design, both of the world and of the enemies. The enemies look, sound and behave fantastic. The standard soldiers are nothing new, sure, but the power armor super soldier, or the undead Nazi officers look stunning. Are you old enough to remember the original Doom? Do you remember how your heart skipped a beat when you entered a room and suddenly heard the familiar "clank, clank" sound, the sound that gave away cyber demon? That feeling is back, for several foes. Here's the most scary one: you run into an open area. Suddenly seeing some faint green or red glow in the distance. Now you only have a breathless second to think, oh **** before the undead reincarnation of an SS officer stands in front of you, streams of menacing energy emanating from his body, and he splits you in half. The visual design of the world is equally amazing, maybe the best level: a giant Nazi Zeppelin. It all has the visually powerful, expensive feel of an Indiana Jones or Hellboy movie. This combiation of Diesel Punk and Nazi Occultism is not new, other games and movies have done it before, but it is pulled off brilliant in this game, and, in my opinion, is even more satisfying than in RTCW. ****************************************************************************************************That said, the game is not perfect: it is a bit too short. Also, it is missing some really big levels, with a wide area of engagement, like RTCW had. Finally, if you play it on 'hard', it's challenging, but not consistently so: you yourself die very easily on 'hard' difficulty (any attack of a stronger enemy kills you, which is good). But with the right "crystal powers" (slowing time, overcharging your attack, shield), even the strongest (non boss) enemy dies very quickly as well. I would have preferred if some extra strong enemies would have had more health, and it would take you a long time before you can destroy them. The way it is now, if you react fast, activate the right powers, you kill any enemy in a few seconds. If you make a mistake, you die. But there are no (non-boss) enemies that "put up a fight", i.e. that you have to work on for a minute before they go down. That makes the game play a bit too shallow sometimes.****************************************************************************************************Summary: A great game, every bit as good as Return to Castle Wolfenstein. The "crystal powers" (like slowing time) work very well, the game is challening if played on 'hard', but the best part is the visual design of the world and the enemies: it feels just viscerally satisfying to fight those beautifully designed power-armor Nazis or the glowing undead officers that I can forgive the minor game play problems.
I have no idea why the same people that loved Return to Castle Wolfenstein don't like this game as much. In fact, I think I like WolfensteinI have no idea why the same people that loved Return to Castle Wolfenstein don't like this game as much. In fact, I think I like Wolfenstein 2009 even a bit better. Here's why.****************************************************************************************************First, play the game on 'hard' difficulty, please. Some people here complain the game is too easy, but on 'hard', you'll have a challenge. The enemies act suprisingly smart: the human ones run for cover, the supernatural ones charge you, then retreat again. It all feels very natural. The best levels are, in my opinion, the late stages of the town Isenstad you discover. There's an area, where resistance fighters and Nazis battle for supremacy, around some castle entrance. Now, this is not a sandbox game, so the the dynamics are more or less predetermined, and the resistance never wins. But just walking into this scene looks marvelous, like a war movie, only with uber-engineered Nazi Super soldiers that looks like Battlemechs, and undead Nazi officers that radiate pure evil. This particular scene, I would often replay: walk into the area, join the fight, and once it's over, leave the area and re-enter, just to play it again (it changes a bit every time).****************************************************************************************************There are two things I loved the most about this game. Number 1: it is relatively "non-linear", at least for an FPS. Not all areas are like the battle ground described above, some are more restrictive (only one way leads to the end), but in general, enemies emerge relatively naturally, so it doesn't feel too scripted, and how you defeat them is up to you: rushing into them, using all your powers to quickly overwhelm them, or cautiously kill them one by one. The game allows both playing styles, and I like that. ****************************************************************************************************Number 2: the biggest strength of this game for me is the design, both of the world and of the enemies. The enemies look, sound and behave fantastic. The standard soldiers are nothing new, sure, but the power armor super soldier, or the undead Nazi officers look stunning. Are you old enough to remember the original Doom? Do you remember how your heart skipped a beat when you entered a room and suddenly heard the familiar "clank, clank" sound, the sound that gave away cyber demon? That feeling is back, for several foes. Here's the most scary one: you run into an open area. Suddenly seeing some faint green or red glow in the distance. Now you only have a breathless second to think, oh **** before the undead reincarnation of an SS officer stands in front of you, streams of menacing energy emanating from his body, and he splits you in half. The visual design of the world is equally amazing, maybe the best level: a giant Nazi Zeppelin. It all has the visually powerful, expensive feel of an Indiana Jones or Hellboy movie. This combiation of Diesel Punk and Nazi Occultism is not new, other games and movies have done it before, but it is pulled off brilliant in this game, and, in my opinion, is even more satisfying than in RTCW. ****************************************************************************************************That said, the game is not perfect: it is a bit too short. Also, it is missing some really big levels, with a wide area of engagement, like RTCW had. Finally, if you play it on 'hard', it's challenging, but not consistently so: you yourself die very easily on 'hard' difficulty (any attack of a stronger enemy kills you, which is good). But with the right "crystal powers" (slowing time, overcharging your attack, shield), even the strongest (non boss) enemy dies very quickly as well. I would have preferred if some extra strong enemies would have had more health, and it would take you a long time before you can destroy them. The way it is now, if you react fast, activate the right powers, you kill any enemy in a few seconds. If you make a mistake, you die. But there are no (non-boss) enemies that "put up a fight", i.e. that you have to work on for a minute before they go down. That makes the game play a bit too shallow sometimes.****************************************************************************************************Summary: A great game, every bit as good as Return to Castle Wolfenstein. The "crystal powers" (like slowing time) work very well, the game is challening if played on 'hard', but the best part is the visual design of the world and the enemies: it feels just viscerally satisfying to fight those beautifully designed power-armor Nazis or the glowing undead officers that I can forgive the minor game play problems.
The game was unfinished, no support, no mp fixes, no communication... its dead on arrival. idsoftware has fallen to their lowest with no The game was unfinished, no support, no mp fixes, no communication... its dead on arrival. idsoftware has fallen to their lowest with no attempt made to fix this sorry excuse. Activision has just gotten to big and really the worst publisher at this point.
The game was unfinished, no support, no mp fixes, no communication... its dead on arrival. idsoftware has fallen to their lowest with no The game was unfinished, no support, no mp fixes, no communication... its dead on arrival. idsoftware has fallen to their lowest with no attempt made to fix this sorry excuse. Activision has just gotten to big and really the worst publisher at this point.
WOW, just finished the Single player part. I cant believe how the heck this game got so many bad reviews. This is my first review ever and my WOW, just finished the Single player part. I cant believe how the heck this game got so many bad reviews. This is my first review ever and my English is bad. So plz forgive me if there are any mistakes! There are some aspects on which we enjoy or review the game.( They are not treditional parameters but are those which a games notices while playing a game) Graphics:- 10 on 10 I dont think the graphics were bad! Seriously. Who cares what engines is being used. The graphics were stunning. YES. Believe me. I have played Crysis, Crysis warhead, Prototype, COD 4, COD 5, Bionic commando, gears of wars, Mirror's edge etc. I think there were very good minute details provided in the game, as various powers effect, barrel changing their shapes after using Veil energy(3 times), flying creatures after using vail effects, extremely beautiful environment effects, models sure are beautiful. One thing that surprises me that meny people say this game is GREEN, coz i think those people have not played GEARS OF WAR. That game didn't had any color other than grey. And still people found that graphics FANTASTIC. Prototype had cartoonish graphics which didnt looked real at any point of time. Animation:- WOW Remember the first guy you kill in the first level at railway station. Dont you think the that FELT fantastic.Those were really fluent. Its really satisfying to see that guy dying in the proper manner. The other game you will feel the same is COD 4. On top of that this game has very good destructible environment. A.I. : 8 on 10 Yes the a.i. is not that good. Our allies keep comin in our way. Enemy coming streight into the line of fire. BUT they are not horrible and still serve the purpose of providing good gameplay ( i played on HARD difficulty so others views may be differnt about A.I.) Mission Varity :- 10 on 10 We do have some difficult tasks to do in various beautiful levels. On one mession we are in Airfield and for another we had to go to farm. Cmon, i don't think anyone will say tat the mission were repeatative as GEARS OF WAR or PROTOTYPE. BOSSES:- 9 on 10. Bosses were really good and different. One strategy cannot be used with another boss. They were not only differet but also great fun as Serious Sam. SOUND : 10 on 10. I am yet to read any bad thing in this department, so i have nothing to say. ( i havnt played multiplayer so i cant comment on it!.) DONT BELIEVE CRITICS. So those gamers who have not yet played the game, plz go ahead and buy it. Its probably one of the top 5 fps realeased in this year.
WOW, just finished the Single player part. I cant believe how the heck this game got so many bad reviews. This is my first review ever and my WOW, just finished the Single player part. I cant believe how the heck this game got so many bad reviews. This is my first review ever and my English is bad. So plz forgive me if there are any mistakes! There are some aspects on which we enjoy or review the game.( They are not treditional parameters but are those which a games notices while playing a game) Graphics:- 10 on 10 I dont think the graphics were bad! Seriously. Who cares what engines is being used. The graphics were stunning. YES. Believe me. I have played Crysis, Crysis warhead, Prototype, COD 4, COD 5, Bionic commando, gears of wars, Mirror's edge etc. I think there were very good minute details provided in the game, as various powers effect, barrel changing their shapes after using Veil energy(3 times), flying creatures after using vail effects, extremely beautiful environment effects, models sure are beautiful. One thing that surprises me that meny people say this game is GREEN, coz i think those people have not played GEARS OF WAR. That game didn't had any color other than grey. And still people found that graphics FANTASTIC. Prototype had cartoonish graphics which didnt looked real at any point of time. Animation:- WOW Remember the first guy you kill in the first level at railway station. Dont you think the that FELT fantastic.Those were really fluent. Its really satisfying to see that guy dying in the proper manner. The other game you will feel the same is COD 4. On top of that this game has very good destructible environment. A.I. : 8 on 10 Yes the a.i. is not that good. Our allies keep comin in our way. Enemy coming streight into the line of fire. BUT they are not horrible and still serve the purpose of providing good gameplay ( i played on HARD difficulty so others views may be differnt about A.I.) Mission Varity :- 10 on 10 We do have some difficult tasks to do in various beautiful levels. On one mession we are in Airfield and for another we had to go to farm. Cmon, i don't think anyone will say tat the mission were repeatative as GEARS OF WAR or PROTOTYPE. BOSSES:- 9 on 10. Bosses were really good and different. One strategy cannot be used with another boss. They were not only differet but also great fun as Serious Sam. SOUND : 10 on 10. I am yet to read any bad thing in this department, so i have nothing to say. ( i havnt played multiplayer so i cant comment on it!.) DONT BELIEVE CRITICS. So those gamers who have not yet played the game, plz go ahead and buy it. Its probably one of the top 5 fps realeased in this year.
Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
Dated look and tired “twists” of the barely noticeable story fail to impress. Wolfenstein is a true mediocrity in all regards – it has neither shameful slip-ups nor flashes of inspiration.
I love Wolfenstein, if only for the brilliant single-player segment, which swishes together 1940s pulp-action sci-fi and straightforward gunplay with atmospheric adventure.
If you're into WWII shooters -- and judging by the sales of every single Call of Duty title ever, you are -- but you're looking for something with a little twist to it -- which, judging by the sales of twisty straws, you are -- and you don't mind the color green -- and judging by the number of Irish people in the world, you don't -- you should get yourself a copy of Wolfenstein.
Wolfenstein doesn’t revolutionize the genre but it does offer a competent and highly entertaining FPS experience. It’s easy to get sucked into the Indiana Jones inspired story - especially when you have hordes of nazis to kill. It’s not a revolution, but damn it’s fun!
If you are a fan of the franchise that started the genre of FPS then you have to play Wolfenstein. The MP is not perfect but the SP is well worth it. Pick this title up while you can. You won’t regret it.
Dated look and tired “twists” of the barely noticeable story fail to impress. Wolfenstein is a true mediocrity in all regards – it has neither shameful slip-ups nor flashes of inspiration.
Wolfenstein doesn’t revolutionize the genre but it does offer a competent and highly entertaining FPS experience. It’s easy to get sucked into the Indiana Jones inspired story - especially when you have hordes of nazis to kill. It’s not a revolution, but damn it’s fun!
If you're into WWII shooters -- and judging by the sales of every single Call of Duty title ever, you are -- but you're looking for something with a little twist to it -- which, judging by the sales of twisty straws, you are -- and you don't mind the color green -- and judging by the number of Irish people in the world, you don't -- you should get yourself a copy of Wolfenstein.
I love Wolfenstein, if only for the brilliant single-player segment, which swishes together 1940s pulp-action sci-fi and straightforward gunplay with atmospheric adventure.
Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
If you are a fan of the franchise that started the genre of FPS then you have to play Wolfenstein. The MP is not perfect but the SP is well worth it. Pick this title up while you can. You won’t regret it.
公開日 | 2009年8月18日 |
発行 | Raven Software, Activision |
コンテンツ評価 | M (Mature) |
ゲームモード | マルチプレイヤー, シングルプレイヤー |
プレーヤー視点 | 第一人者 |
ジャンル | シューター |
テーマ | アクション, サイエンスフィクション, オープンワールド, ヒストリカル, ファンタジー, ステルス |
プラットフォーム | PC (Microsoft Windows), PlayStation 3, Xbox 360 |