Dungeon Siege III

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このゲームのような人を知っていますか?

ダンジョンシージ3 CDキーは、パブリッシャーがSquare Enix、デベロッパーがObsidian Entertainmentのロールプレイアクションパックゲームと見なされています。このゲームは、Xbox 360、MS Windows、PS 3 のような異なるプラットフォームで再生するために開発され、2011 年にリリースされました。このゲームはDungeon Siegeシリーズに属し、Timothy Michael、Jason Graves、Wynnが作曲し、Nathaniel Chapman、Rich Taylor、George Zeitsがデザインを担当しています。

プレイヤーは、第10軍団の再興とEhbを支配するJeyne Kassynderとの戦いを目指しながら、様々なバックストーリーを持つ4人のキャラクターの中から1人を自由に選択することができる。中世のファンタジー世界を舞台に、ダンジョンという閉じた環境と開放的な環境の両方が存在し、地理的な変化もあるなど、ゲームの背景はまさに素晴らしい。ゲームの冒頭で、プレイヤーキャラクターはカシンダーの強力な勢力に待ち伏せされ、使命を果たすためにエフブを横断することになる。このゲームは、Metacriticですべての異なるプラットフォームで良いスコアを獲得していることが知られています。


Dungeon Siege III アクティベーション手順

Dungeon Siege III レビュー&レーティング

100
Review by Rudal [user]
2020年3月15日

Nothing like DS1 or DS2 :(Bad controls, boring characters and story, terrible gameplay...Shame they destroyed such a good franchise.

70
Review by Cinetyk [user]
2014年10月19日

Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old.Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something.RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: meele/tank, ranged character, an agile fire magic warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 switchable stances, with one attack and 3 active abilities each. Characters also have 3 defensive abilities. Active abilities include heavier or AOE attacks, buffs/debuffs, summoned creatures, etc. Defensive abilities include healing, pushing back of enemies or buffing yourself. Mastering attacks and abilities by using them unlocks empowered versions of them. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” (buffs) to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor, a ring and a pendant), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying.However, sometimes it’s a bit difficult to perform actions from different stances in the heat of battle with a lot going on. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Local coop should be fun.I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to re-establish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.The camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn't provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.

80
Review by Adanedhil [user]
2012年5月28日

Good game from the developers of Neverwinter Nights 2 and Fallout: New Vegas. The game has an interesting plot, non-linear construction of theGood game from the developers of Neverwinter Nights 2 and Fallout: New Vegas. The game has an interesting plot, non-linear construction of the dialogues, moral dilemmas, which influences the further development of the plot and others qualities of classic RPG. The graphic is not perfect, but the textures and shadows are pretty. Soundtrack is unobtrusive.Cons - ugly controls and annoying monsters respawn.

40
Review by Koo [user]
2012年3月24日

I bought this game on Steam pre-order and was looking forward to playing it. The original Dungeon Siege (which was included with my purchaseI bought this game on Steam pre-order and was looking forward to playing it. The original Dungeon Siege (which was included with my purchase of Dungeon Siege III) was a decent game. The graphics are looking a little dated in DS1 (it was released in 2002) but the storyline was decent, the enemies and environments varied, and there are plenty of interesting weapons and items. NONE of this is true in Dungeon Siege III. The storline is sub-B Movie quality, the enemies are largely cloned, and weapons and items are the biggest letdowns. "Powerful staff" "Magic charms" etc. are the childlike names given to weapons and items in the game. No effort was given to imagination or creativity in this department. The levels themselves are similarly bad. Completely linear, just follow the track, no side explorations possible. The one upside to Dungeon Siege III are the graphics. They're spectacular. Dynamic, beautifully saturated, and candy for the eyes. Graphics, however, don't make the game fun - just easy to look at. This game is lousy, and nice graphics are no substitute for shoddy storytelling, level design, and overall gameplay. A disappointment. 4/10

70
Review by XGN
2011年7月7日

Dungeon Siege III isn't a bad game but you have to like the genre. If you like to explore a world and love to see your character grow, you will like this game. If you're looking for an RPG, there are better games available.

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ゲーム情報
公開日 2011年6月16日
発行 Obsidian Entertainment, Square Enix
コンテンツ評価 T (Teen)
ゲームモード シングルプレイヤー, マルチプレイヤー, コーポラティブ, スプリットスクリーン
プレーヤー視点 三人称
ジャンル ロールプレイング(RPG)
テーマ アクション, ファンタジー
プラットフォーム PC (Microsoft Windows), PlayStation 3, Xbox 360