概要
Humanity Assetは、従来のレトロクラシックなシューティングゲームというジャンルに敬意を表したメトロイドスタイルの3Dプラットフォーマーです。エイリアンが地球を侵略し、資源を奪って、自分たちの滅びゆく星を救おうとしています。他のクラシックなシューティングゲームと同様に、この日を救えるのはあなただけです - 今、驚きがあります!
Humanity Asset アクティベーション手順
Humanity Asset レビュー&レーティング
The Game describes itself as an "Metroid-style 3D platformer that pays homage to the traditional retro classic shoot ‘em up genre" yet itThe Game describes itself as an "Metroid-style 3D platformer that pays homage to the traditional retro classic shoot ‘em up genre" yet it doesn't support a Controller to play. This Issue is already enough to rate it in the red's because using Keyboard and Mouse has nothing to do with " traditional retro" but then the Game has also nothing to do with Metroid-style at all and even the KB-Controls are very bad. It's quite possible that the Game would be worth a much higher Rating if Controller would be fully supported, perhaps even the awful control would be healed by it. I really don't understand how a retro-classic doesn't have Controller support, that should be of utmost importance for the Developer.
I wanted this to be a good game, but in all of its claims of homage, it betrayed me in a very simple yet important way. It wasn't aI wanted this to be a good game, but in all of its claims of homage, it betrayed me in a very simple yet important way. It wasn't a metroidvania in any definition of the word, apart from that you shoot things and stride upon multiple 2D planes. The control was awful. It felt as though there was no weight to any move your character made. The designs look as though they were thrown together very quickly. It's very apparent that this game didn't have much thought put into it. There are so many pretenders out there claiming the metroidvania genre. I wish that this wasn't one of them and that it actually followed through on being a unique game, but it didn't.2/10.Apply yourself.
The story takes far too long to start making sense and as enjoyable as the gameplay is, the game isn't as fun as it should be because, for a good while, nothing makes sense.
公開日 | 2014年2月20日 |
発行 | Browny Application, KISS ltd |
ゲームモード | シングルプレイヤー |
プレーヤー視点 | サイドビュー |
ジャンル | インディー, プラットフォーム |
テーマ | アクション |
プラットフォーム | PC (Microsoft Windows) |