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概要
"Operencia"。Operencia: The Stolen Sun」は、一人称視点のダンジョンクローラーゲームとして、古くからあるターン制RPGを現代的な感覚で楽しむことができます。中央ヨーロッパの神話にインスパイアされた世界で、印象的なキャラクターたちを導いてください。"
Operencia: The Stolen Sun アクティベーション手順
Operencia: The Stolen Sun レビュー&レーティング
Operencia: the Stolen Sun is an excellent RPG with a lot of great qualities. It looks good, the classic turn-based combat is well done, and the world itself feels expansive. Players can expect between 20-30 hours of adventure as well, so it’s a fairly lengthy game. For RPG lovers who haven’t checked out Operencia, it’s absolutely recommendable. For a VR-only release, it’s less of a sure bet. Avoid the Oculus Store version and go for either the Steam or PlayStation versions since those let you play the game however you like.
Brilliant new-school blobber. Great levels and fantastic voice acting from the characters. Just get this if you are remotely into dungeonBrilliant new-school blobber. Great levels and fantastic voice acting from the characters. Just get this if you are remotely into dungeon crawlers such as Legend of Grimrock, Eye of the Beholder, Dungeon Master, Moonshades etc.
Operencia: The Stolen Sun is the best example of a grid-based dungeon crawler on the Switch right now. Despite some fiddly controls on this port, the solid combat, exploration, puzzling, and strong writing make it a hefty recommendation for genre fans.
Overall Operencia: The Stolen Sun is a good introduction if you’ve never played a dungeon crawler type RPG before. It has a few rough edges and a tutorial that had me wishing it was over sooner. But this is balanced by some really great world lore, tons of great voice acting and great level design.
During the latter half of the game you wouldn’t me amiss spamming your way through most battles whilst playing closer attention to the story, dialogue, and engaging world. In the end, the approachable combat gives the fantasy dungeon-crawling of Operencia a wider appeal than say a new Wizardry might. Fans of party-based RPGs in the vein of Baldur’s Gate or Dragon Age will find a lot to love here too, thanks to the combination of great writing and wonderful presentation. And hey, any fantasy world that features a relic called the magical Amulet of Zotmund is one worth visiting.
Excellent old school RPG with great visual design. I played it on Xbox first and then bought it again on Switch to play handheld.Excellent old school RPG with great visual design. I played it on Xbox first and then bought it again on Switch to play handheld. Performance has been great on Switch. Such an excellent title. On caveat: the beginning of the game for the first 20 min is not as good as the rest of the game. I realize it is hard to onboard people and provide a exciting tutorial, but once the player gets to the actual dungeon the game shines. Reminds me of a 2020 version of Wizardry and Bards Tale in some ways and really hope Zen makes a sequel as we need more great DRPGs in the world. Thank you for making this game!
Excellent old school RPG with great visual design. I played and bought it on Xbox first and then bought for Switch.. Looks and plays greatExcellent old school RPG with great visual design. I played and bought it on Xbox first and then bought for Switch.. Looks and plays great on Xbox. Such an excellent title. On caveat: the beginning of the game for the first 20 min is not as good as the rest of the game. I realize it is hard to onboard people and provide a exciting tutorial, but once the player gets to the actual dungeon the game shines. Reminds me of a 2020 version of Wizardry and Bards Tale in some ways and really hope Zen makes a sequel as we need more great DRPGs on Xbox.. Thank you for making this game!
To do today: get up, brush teeth, follow strange dream about a deer and head off to the cursed castle to see what happens. Sounds like a plan, so what could possibly go wrong? Well, we all know the answer to that question, don’t we? In Operencia, you take off on a journey of exploration, adventure, and heroic deeds—not to mention monsters and mayhem. If you enjoy turn based RPGs, this one is worth checking out.
I grew up on Eye of Beholder and the other grid-based dungeon crawlers Operencia harkens back to. I remember keeping maps on graph paper andI grew up on Eye of Beholder and the other grid-based dungeon crawlers Operencia harkens back to. I remember keeping maps on graph paper and getting so immersed in the dungeon as I explored it. You'd think that I'd love Operencia but I found it squarely "good but not great".The combat has a lot of promise as a modern turn-based system but it just seems so unevenly implemented. Encounters are mostly too easy but a few are too hard, in a way that just feels like poor design. You get so many attack options but none of them ever feel particularly exciting.The story is okay at best, and the characters are very generic quip-artists, admittedly I generally don't like this style of "let's speak entirely in half-baked sarcastic quips as we supposedly try to save the world from very serious and imminent doom" that modern RPGs often use, but this is a particularly uninspired implementation of it.I'd overlook all of this if I could just get immersed in exploring cool dungeons but most of these levels aren't even dungeons, they're set on the surface. That's a fun trick to break up the monotony of dungeons, but when I play a dungeon crawler I primarily want to, you know, crawl dungeons. Not plod through 3-4 aboveground levels to finally get some proper dungeon action.The puzzles too fall into that "too easy or too hard" description, sometimes they just seemed poorly designed. The graphics and sound are good, and I don't regret buying this game... but it just didn't do it for me like the old games it reminded me of.
Operencia: The Stolen Sun is a mostly excellent first person, grid-based dungeon crawler that's brought brilliantly to life via an engaging story, fun cast of characters and some well-designed and hugely atmospheric dungeons. Combat here is satisfying and puzzles, for the most part, land just on the right side of challenging. If you're looking for a meaty old-school dungeon-crawling adventure with a ton of secrets and treasures to find as you make your way across its world, this one comes as a nice surprise and is highly recommended.
An excellent first-person dungeon crawler that will bring back your old-school memories of games like Dungeon Master and Eye of theBeholder.
Zen Studios new dungeon crawler takes the tropes of an oft neglected genre, and updates them with wit and style. Operencia: The Stolen Sun oozes charm, with the perfect balance of combat, exploration, puzzles, and funny bantering characters. This game is a complete winner, and any fan of dungeon crawlers shouldn’t hesitate to pick it up.
Operencia: The Stolden Sun is a decent slice of adventuring fun that feels like a bit of a weird fit for the Switch but functions well on Nintendo’s console nevertheless, and often feels unique, though rarely essential.
Operencia differs from a lot of the dungeon crawlers on Switch: it’s more of a low fantasy story, and its fixed story and chapters helps to differentiate it from the dozens of roguelikes and roguelites we’ve seen in the past few years. For that alone, Operencia: The Stolen Sun is worth a long look.
Very good rpg game. It has a great story / plot. Exploration process is cool. Very limited movement. On the downside: the graphics are veryVery good rpg game. It has a great story / plot. Exploration process is cool. Very limited movement. On the downside: the graphics are very weak, could improve a lot!
Operencia: The Stolen Sun is an extremely solid dungeon-crawler. Each labyrinth runs the gamut of ferocious monsters and confounding puzzles that fans of the genre crave. Fights tend to be repetitious and suffer from rough pacing, but the battle system is clearly thought-out and enjoyable to master. The array of options, from party-building to difficulty customization, allows for someone to carve out their own identity. It's also nice that the cast is quirky and endearing. Even the avatar will commentate on the situation, rather than stew in silence like so many other blank slates. This makes for an adventure that's amusing in every respect.
Operencia: The Stolen Sun took me by surprise and I’m going to have to start thinking of Zen Studios as more than just a great Pinball developer. It packs a decent story, memorable characters, robust combat strategy and challenge, a huge world and plenty of playtime. Currently in Xbox Game Pass, you’re able to try it out right now if you’re a subscriber, but even if not, I wouldn’t feel any guilt recommending Operencia even at its full $38.99 CAD price tag if any of the above sounded appealing to you. While it won’t be for everyone and has its quirks, it’s a specific game meant for old school dungeon dwelling fans like myself that miss the genre.
If you grew up playing dungeon crawlers classics like Wizardry, MIght and Magic World of Xeen and the like then you are in for a treat. TheyIf you grew up playing dungeon crawlers classics like Wizardry, MIght and Magic World of Xeen and the like then you are in for a treat. They accomplished just what they set out to do a modernized experience of this type of game. Good combat mechanics and plenty of character customization. Your characters have interactions and backgorund stories which is something that early dungeon crawlers were missing and it makes the experience way better. All in all Zen delivered a great throwback rpg and I hope it is a great success because I would love to see more like it.
Operencia has a nice quality to it. The game is certainly filled with secrets. The combat is decent but the character powers are uselessOperencia has a nice quality to it. The game is certainly filled with secrets. The combat is decent but the character powers are useless compare to some enemies. Which can make for long and frustrating combats. The ending levels are painfully setup with harder enemies, and whatever power you got, you can't defend yourself with weaklings. There is no grinding solution and a flagrant combat balance problem. Another bad decision was to make the secrets finding a mandatory thing to advance the main quest. Bad decision. The voices overs and the graphics are pretty nice. Even the music is really good. I give it a 68%. I think it's the kind of title that is border amateur and AAA title.
Operencia: The Stolen Sun is a neatly packaged dungeon crawler with a nice style and satisfying gameplay loop. I found myself wishing that the combat was a little more robust or distinctive, or that the game challenged me a bit more throughout, but I enjoyed my time with it. I'm looking forward to seeing how Zen Studios might follow Operencia up in the future.
Operencia: The Stolen Sun is an excellent throwback to old-school first-person dungeon crawler games, complete with solid mechanics, a predictable yet enjoyable story and a very well written cast of characters. While the old-school influence is dominant throughout the game, many of these features have been modernized, so even those who never played the classics will find something to enjoy in Operencia, from the beautiful art style to the turn-based battle system and dungeon exploration.
Despite a few issues with its long loading times and its poor voice work, Operencia offers a robust and diverse dungeon crawler that should not be overlooked. The game makes great use of its intelligently mashed-up framework, with a fine balance in place to ensure that the gameplay remains constantly fresh and rewarding throughout. Whether you seek engaging combat, deep progression, or, thrilling puzzles, Operencia has it all, and much more besides.
Operencia is a lot of fun exploration through a really creative world, but it sadly relegates itself to a "casual" game due to one brokenOperencia is a lot of fun exploration through a really creative world, but it sadly relegates itself to a "casual" game due to one broken mechanic--it's too easy to rest and recharge your characters. All you need to recharge all hit points and mana of your party is a piece of "firewood", and the game throws the stuff at you. Once you realize that, it kinda breaks the game. There's no reason to not just spam your biggest spells in every fight, and even worse, there's no real reason to resort to melee combat at all, which does far less damage. This game was obviously aiming to be a friendlier version of Grimrock, but they went too far and drained it of all tension or sense of survival. What's left is nice scenery, and combat that feels like you're using a cheat code. I played on "normal" difficulty, and there was no way to switch mid-game, so maybe I missed the real challenge. But in any case, normal difficulty shouldn't feel like you've enabled a bunch of cheat codes.
Operencia: The Stolen Sun should appeal to a range of gamers: fans of well made, turn-based RPGs and anyone looking for a budget title that hasn’t compromised graphics or mechanics will also appreciate it. The game doesn’t take a lot of chances but there is plenty of depth and replayability in its character leveling and crafting systems and while it may seem easy in the first few hours, combat difficulty increases and the puzzles become challenging as the game progresses.
Operencia: The Stolen Sun shouldn’t be skipped. What is here is a wonderful RPG that is welcoming to veterans and newcomers alike. Because this is on Microsoft Game Pass there is absolutely no reason to not give this game a shot. There is absolutely something for everyone who enjoys RPGs.
Fun game but the combat is very bad imho and destoys the game for me.Boring combat and so unbalanced and the numbers dont add up.SadlyFun game but the combat is very bad imho and destoys the game for me.Boring combat and so unbalanced and the numbers dont add up.Sadly because I liked the story and puzzles but will not finish the game.The have abilities but then most of the mobs are immune so you cant use thembut you can be stunned a whole combat by the enemy.
Zen studios provides us yet with another entertaining experience. The combat elements remain simple yet very effective and should satisfy anyZen studios provides us yet with another entertaining experience. The combat elements remain simple yet very effective and should satisfy any dungeon crawling lover. I never really became frustrated but I did take it in the face a few times battling some of the tougher enemies. When I first heard about Operencia: The Stolen Sun I was surprised to hear the game wasn't the fine pinball we've come to know and love from Zen Studios. This was a good decision to show that Zen can provide more than what we've seen over the year and it's always great to see a studio known for making great games to put it's talents to use in other genres. When beginning the game the graphics were nice and fluid despite taking me a few minutes to game the feel of the movement within the game. Thanks to the beautiful graphics and immersive sound design, the story pulls you in quickly. In regards to the combat I’m pleased to say that they’ve done a quality job here. The battles and puzzles present in the game had me quickly forget about the limited environment movement. Operencia: The Stolen Sun is a game that takes you on a fantastic journey and the overall mechanics in the game feel refined and I'm sure if your a fan of a good dungeon crawler, he's your chance to play a game they were nice enough to add to gamepads for many to enjoy for their small subscription fee. Keep up the good work Zen Studios!
Perfect dungeon crawler throwback!- The game has adjustable difficulty options and is far more accessible which, at least in my eyes, alsoPerfect dungeon crawler throwback!- The game has adjustable difficulty options and is far more accessible which, at least in my eyes, also makes it way more fun.- Zen's done a great job of making the game extremely controller friendly.- Character development's well thought out and there's a ton of combinations to explore.- Story's weak and character/enemy names are a mouthful. Dialog is all skippable though. But I appreciated the cheesy banter between your characters as you explored the dungeons all the same. There's no pause, you can keep exploring as they talk which is genius.- Combat's fun and straight forward. I appreciated that the combat was turn based, yet fast, and that there was no real time system where you constantly felt pressured as things attacked youHonestly this isn't what I was expecting. This is a serious, solid effort. There’s some warts like the weak story, some generic 2D art, etc. But it doesn’t detract from the core gameplay. Apparently there's more to Zen than just being "the pinball company." It's pretty clear they've got talent for this. Hopefully we'll see this game on other platforms down the road so everyone gets a chance to see it.
Operencia: The Stolen Sun is a top-notch old-school dungeon crawler that modernizes the genre in impressive ways. If you enjoy these sorts of challenging retro RPGs then you definitely won't be disappointed with this massive and memorable adventure.
I'm at the forest now, after the sunken castle. Like it so far. Brings back the old days with the puzzles. No google to help you :P (yet).I'm at the forest now, after the sunken castle. Like it so far. Brings back the old days with the puzzles. No google to help you :P (yet). Need to remember alot where what was. Else you'll miss some chests. And please EXPLORE ! There is also alot of humor in the game, not only with the quest lines but also on items you pick up. The game looks nice and the music is easy on the ears. Only thing I sometimes have is that I donno what I can click on and what not (like that darn torch on the wall) Items glow doh.
Best of all, though, this world is so stunning that you'll just look at the trees, the water, the rocks--everything. It’s a shame that some of the puzzle solutions are needlessly frustrating and present significant obstacles in getting through the story, but aside from that Operencia provides a truly special experience.
Voici un jeu indé qui veut surfer sur la vague nostalgique des vieux débris de jadis... tels que les Might and Magic si ma mémoire est bonne !Voici un jeu indé qui veut surfer sur la vague nostalgique des vieux débris de jadis... tels que les Might and Magic si ma mémoire est bonne ! il s'agissait d'un bien malheureux mélange entre un FPS et... des combats au tour par tour, le tout mâtiné de jeu de rôle évidemment.Sauf qu'à l'époque, on avait choisi cette présentation par souci d'économie mais aussi pour des impératifs techniques... et sans doute une fainéantise certaine. En effet, en vue subjective, on s'épargne bien du boulot en termes de modélisation et de graphismes puisque les personnages ne sont pas là mais simplement résumés à leurs portraits.Quoi qu'il en soit, du tour par tour en vue subjective, c'est aussi captivant que faire des réussites au Solitaire : c'est antinomique et complètement con. En dehors des combats, le chemin est bien balisé lorsqu'on se déplace sur les cases comme jadis, bien balisé et scripté. Les décors ne sont pas vilains même si l'aspect général reste trop lisse. Ce qui est très vilain par contre, c'est les "cinématiques", des petites animations flash en 2D et 3 couleurs au goût douteux.L'interface est globalement perfectible mais c'est surtout le déplacement qui pose problème : tout se fait par à-coups, car la manette est mal calibrée : la zone neutre est énorme et l'accélération trop élevée. C'est juste horrible !Enfin, dès le début du jeu, on vous casse les pieds (pour ne pas dire autre chose) avec des miroirs à aligner... putain mais avec une telle "maniabilité", c'est simplement insupportable ! et ça m'a soûlé direct.Cette daube est tombée directement dans le Game Pass et on comprend pourquoi... Normalement ça coûte 30 boules quand même. Encore un indé foiré, du classique en somme.
公開日 | 2019年3月29日 |
発行 | Zen Studios |
コンテンツ評価 | T (Teen) |
ゲームモード | シングルプレイヤー |
プレーヤー視点 | 第一人者 |
ジャンル | アドベンチャー, ロールプレイング(RPG), インディー, ターン制ストラテジー(TBS) |
テーマ | アクション, ファンタジー |
プラットフォーム | PC (Microsoft Windows), PlayStation 4, Xbox One, Nintendo Switch, PlayStation VR |