Summary
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor.
To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
公開日 | N/A |
発行 | Alexander Shafto "Sandy" Douglas, University of Warwick |
ゲームモード | シングルプレイヤー, シングルプレーヤー |
プレーヤー視点 | サイドビュー, 側面図 |
ジャンル | パズル, パズル, 戦略, 戦略 |
テーマ | 教育的, 教育的 |
プラットフォーム | PC (Microsoft Windows), EDSAC |