System Shock 2

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Summary

System Shock 2 is a first-person shooter action role-playing survival horror video game for Microsoft Windows, Apple OS X and Linux. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock; the alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher. System Shock 2 was released on August 11, 1999, in North America.

Storyline

The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.


ゲーム情報
公開日 August 11, 1999
発行 Irrational Games, Looking Glass Studios, Electronic Arts
総合評価 90%
コンテンツ評価 M (Mature)
ゲームモード コーポラティブ, 協同組合, シングルプレイヤー, シングルプレーヤー
プレーヤー視点 第一人者, 一人称
ジャンル ロールプレイング(RPG), ロールプレイング(RPG), シューター, シューター
テーマ アクション, ホラー, サバイバル, サイエンスフィクション, アクション, ホラー, サバイバル, サイエンス・フィクション
プラットフォーム PC (Microsoft Windows), Mac