Summary
System Shock 2 is a first-person shooter action role-playing survival horror video game for Microsoft Windows, Apple OS X and Linux. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock; the alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher. System Shock 2 was released on August 11, 1999, in North America.
Storyline
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
公開日 | August 11, 1999 |
発行 | Irrational Games, Looking Glass Studios, Electronic Arts |
総合評価 | 90% |
コンテンツ評価 | M (Mature) |
ゲームモード | コーポラティブ, 協同組合, シングルプレイヤー, シングルプレーヤー |
プレーヤー視点 | 第一人者, 一人称 |
ジャンル | ロールプレイング(RPG), ロールプレイング(RPG), シューター, シューター |
テーマ | アクション, ホラー, サバイバル, サイエンスフィクション, アクション, ホラー, サバイバル, サイエンス・フィクション |
プラットフォーム | PC (Microsoft Windows), Mac |